Thursday 16 June 2011

Animation - evaluation of my work - call of duty black ops

for my real life animation i worked with gary fletcher. the animation was called call of duty black ops claymore kill. the animation i did was using the technique of stop motion. in the animation i used objects that were figures. the story line to the animation was that one figure put down a claymore down and killed another figure who walked other it. the characters we made were dressed in uniforms which we printed off and cut out to fit the figures. the props the characters had were guns and were made from cardboard and fitted the figures well. we added quite a few effects to the animation which created a good effect. one effect which i felt worked well was the explosion effect for when the figure stepped on the clay more. this was good because it was timed well. another thing which i think worked well was the plot of the animation. i thought the animation's plot was simple and easy to follow. the purpose of of the animation was to entertain and the target audience was to people who play call of duty.


Although the animation had good qualities i feel that there are many improvements that could be made. one improvement would be the smoothness of animation. the reason for this is because there was a lot of effects it slowed down the animation its self and it didn't create the effect we was wanting. also when we did our audience feedback form a lot of the audience didn't think the plot was clear so that would also be a improvement i would make. also i felt like the length could of been improved as the animation was over too quick.


the set design for the animation was simple and basic. it consisted of a background which showed the map from the game. i felt this worked well because it was similar to what the game is like and kept in touch with the original roots of call of duty through the background.


looking back on my animation i feel that i could of changed the plot to make it clearer to the audience. also i would of maybe not done as many effects we did, i think that this would make the animation more fluid and much smoother.




Animation - time line






Phenakitoscope -1831

The phenakitoscope was an early animation device, the predecessor of the zoetrope . It was invented in 1831 by the  Joseph Plateau.The phenakistoscope use a spinning disc attached vertically on a handle. Around the center of the disc a series of pictures was drawn corresponding to frames of the animation


Zoetrope - 1834 

The modern zoetrope was produced in 1834 by William George Horner. The device is a cylinder with vertical slits around the sides. Around the inside edge of the cylinder there are a series of pictures on the opposite side to the slits. As the cylinder is spun, the user then looks through the slits to view the illusion of motion. this was one of the earliest animation devices made and lead to several other devices being made.


Flip book -1868

The first flip book was patented in 1868 by John Barnes Linnet. Flip books were yet another development that brought us closer to modern animation. Like the Zoetrope, the Flip Book creates the illusion of motion. A set of sequential pictures flipped at a high speed creates this effect.



Praxinoscope - 1869
The praxinoscope was invented by Charles-'Emile Reynaud and was a improved version of the zoetrope. the improvement on zoetrope was instead of looking through slits on the side, you looked through small mirrors one the side of the device. he device was similar to the zoetrope with a strip of animation in the middle to be viewed.


first moving animation - 1906
Humorous Phases of Funny Faces is a silent cartoon by J. Stuart Blackton released in 1906. It features a cartoonist drawing faces on a chalkboard, and the faces coming to life. It is generally regarded as the first animated film.It features movements as where a dog jumps through a hoop, a scene which actually uses cutout animation made to look like chalk outlines. The film moves at 20 frames per second.


first animation with a character - 1914
Gertie the Dinosaur is a 1914 American animated short film by Winsor McCay. Although not the first animated film, as is sometimes thought, it was the first cartoon to feature a character with an appealing personality.



first animation with synchronized- 1928
the first animation with synchronized sound was Steam boat willie. this particular animation was created by Walt disney and later went on to the creation of the character mickey mouse.

first colour animation - 1932
flowers and trees was the first animation with colour was made in 1932. the animation was produced by walt disney and was deemed a success at the time. this animation lead to more and more animations being made in colour.



first colour animated film - 1937
snow white and the seven dwarfs was the first colour animated film. It was the first full-length cel-animated feature in motion picture history, as well as the first animated feature film produced in America, the first produced in full color, the first to be produced by Walt Disney. it was deemed a classic and is still watched in modern day times.



first animated film to be shot in CGI- 1996
Toy Story is a 1995 American computer-animated film released by Walt Disney Pictures. It is Pixar's first feature film as well as the first ever feature film to be made entirely with CGI. the film was deemed a success and paved the way for more and more animated films to be made in CGI alone. CGI seemed more popular than other animation techniques.

first animated film to win a oscar - 2001 
Sherk won a oscar for the best animated film in 2001. this was the first year the category was introduced to the oscars.

first animated film to be  shot in 3D - 2005 
the first animated film to be shot entirely in 3D was chicken little. it was a successful film at the box office and this lead to a increase in children's films being made in 3D.



Animation - Target Audience

Animation when it was first started appealed to mainly children to young teenagers. there was many cartoons produced for children and hardly any for adults. the animations had bright colours that appealed to children and often had story lines which was simple and easy to understand. a example of a cartoon with these qualities is Ed, Edd n Eddy. this particular television show used bright colours and simple story lines which appealed to children. however because anything can be created in animation, there are certain cartoon and animations which appeal to adults. these animations often include story lines which are not suitable for children and often could include sexual references. a example of a adult cartoon is family guy, this is a cartoon was not suitable for children. however adult cartoon has the same qualities as a children's cartoon a example is the bright colours often used.
family guy 


Ed Edd and Eddy


Wednesday 15 June 2011

Animation - techniques of animation - puppets

Puppets was once very popular in animation. it is one the simplest of techniques used animation and does not need to use a large budget to make. the story lines of animation with puppets in usually appeals to children however the story-lines could appeal to anyone. although animations with puppets are not used as much as they once were, they are still popular with some audiences. some animations which uses puppets include Thunderbirds, the nightmare before christmas, the wombles and mary and max.

A nightmare before christmas puppet

thunderbirds





Animation - techniques of animation - 3D

3d film has increased in quality since they first began in the 1950s. the popularity of 3D films increased in the late 2000's and was made for all genres including animation.  the first feature film which was made in entirely 3D was chicken little the film. this was very successful over all as a film making 300 million. arguably films which use 3D are more popular because of that certain technique. other animated 3D films which were very successful include Bolt, coraline, Despicable me and how to train your dragon all of which was shot in 3D and were very successful at the box office.

A 3d camera 


coraline 
bolt 





first ever 3d animated film

Animation- techniques of animation - CGI animation

Computer animation is the process used for generating animated images  by using computer graphics. it is a very popular technique and  style of animation today, with more and more animated films being shot in CGI throughout the film. Modern computer animation usually uses 3D computer graphics, although 2D computer graphic are still used for stylistic and faster real-time renderingsComputer animation is essentially a digital successor to the stop motion techniques used in traditional animation with 3D models and frame-by-frame animation of 2D illustrations. the first animated film that was shot in CGI was Toy story and this feature film was shot in entirely CGI. this paved way for other animated films to use this technique. it became very popular in the years to come with more and more of animation companies deciding to make their films in CGI as this showed animation at its best compared to other techniques. some successful films include Antz, up, jung fu panda and ice age. in modern day animation CGI is the most popular technique and although there are still a few films produced each year which use other techniques, CGI has proved most popular with the audience. 
A CGI film Up


A CGI film Antz


A CGI film Kung fu panda




Tuesday 14 June 2011

animation- techniques of animation - cut out

Cutout animation is a technique for producing animations using flat characters, props and backgrounds cut from materials such as paper, card, stiff fabric or even photographs. cutout animation was one of the earliest techniques of animations and is also one of the simplest to do. the cutout animations are usually made by a computer with hand drawn images being scanned in at times. this technique is not as popular as other techniques and is not used as much in modern day animation. examples of cutout animations is in the television series Charlie and lola and south park. 


charlie and lola



south park